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| Impetus (T) Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is. Level 1 - Deals 4% of the distance in damage. Level 2 - Deals 8% of the distance in damage. Level 3 - Deals 12% of the distance in damage. Level 4 - Deals 16% of the distance in damage. Mana Cost: 40/ 45/ 50/ 55 Cooldown: 6/ 5/ 4/ 0 | |||
| Enchant (C) Brings target unit under control of Aiushtha for 30 seocnds, and will die afterwards. If the unit cannot be converted, it will instead be slowed by 7 seconds. Level 1 - 30 second cooldown, 10% slow if unit cannot be converted. Level 2 - 25 second cooldown, 20% slow if unit cannot be converted. Level 3 - 20 second cooldown, 30% slow if unit cannot be converted. Level 4 - 15 second cooldown, 40% slow if unit cannot be converted. Mana Cost: 65 Cooldown: 30/ 25/ 20/ 15 | |||
| Nature`s Attendants (R) Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec. The wisp doesn't heal if Enchantress is moving. Level 1 - 3 Wisps. Level 2 - 5 Wisps. Level 3 - 7 Wisps. Level 4 - 9 Wisps. Mana Cost: 125/ 140/ 155/ 170 Cooldown: 45 | |||
| Untouchable (U) Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack for 2.5 seconds. Level 1 - 50% reduction. Level 2 - 70% reduction. Level 3 - 90% reduction. Mana Cost: Cooldown: |
Friday, April 11, 2008
DoTa heroes-Aiushtha
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